Hanrahan, Pat. Procedures for Parallel Array Processing on a Pipelined Display Terminal. Technical Report #490. University of Wisconsin-Madison Department of Computer Sciences, 1982.
Drebin, Robert A., Loren Carpenter, and Pat Hanrahan. "Volume Rendering." ACM SIGGRAPH Computer Graphics 22, no. 4 (1988): 65-74.
Hanrahan, Pat, and Jim Lawson. "A language for shading and lighting calculations." In Proceedings of the 17th annual conference on Computer graphics and interactive techniques, pp. 289-298. 1990.
Levoy, Marc, and Pat Hanrahan. "Light field rendering." In Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, pp. 31-42. 1996.
Buck, Ian, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan. "Brook for GPUs: stream computing on graphics hardware." ACM transactions on graphics (TOG) 23, no. 3 (2004): 777-786.
Purcell, Timothy J., Ian Buck, William R. Mark, and Pat Hanrahan. "Ray tracing on programmable graphics hardware." In ACM SIGGRAPH 2005 Courses, pp. 268-es. 2005.
Hanrahan, Pat, and Edwin Catmull. "The Design of RenderMan." IEEE Computer Graphics and Applications 41, no. 4 (2021): 7-15.